R&D Capabilities

R&D Capabilities

GAME DEVELOPMENT

We are committed to pushing boundaries of tech and art possibilities

  • MOTION CAPTURE

    State-of-the-art mocap technologies and pipelines for the vivid action presentation in games.

  • AUDIO TECHNOLOGIES

    The first Dolby Atmos mixing studio in China's gaming industry crafting a superb auditory feast for gamers.

  • GRAPHICA RENDERING

    Delivering the ultimate visual experience for gamers backed by mature and next-gen rendering techniques.

  • QUALITY CONTROL

    Automated testing for multidisciplinary setups and diversified scenarios guarantees technical quality and smooth game experiences.

  • GAME AI

    Enriching gaming experience with features such as speech synthesis, AI voice changer and singing voice synthesis and conversion.

  • CODE:HUA

    2021,Unreal Engine 4(UE4)real-time graphic tech demo

  • CODE:SYN

    2020,A tech demo for a PC and console open world FPS game

ACADEMIC RESEARCH

We are committed to exploring the cutting-edge technologies

  • Low-poly Mesh Generation for Building Models

    SIGGRAPH Conference
    Proceedings

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  • Non-parallel Any-to-Many Voice Conversion by Replacing Speaker Statistics

    INTERSPEECH Conference
    Proceedings

    MORE+
  • Robust Multi-Robot Trajectory Optimization Using Alternating Direction Method of Multiplier

    IEEE Robotics and Automation
    Letters (RA-L)

    MORE+
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